Jonnyx
08-03-2005, 11:15 AM
I've not posted this before just in case I failed miserably and died lots....but since I haven't (made level 78 now) thought it time to post.
As some of you may recall I built an EB sera in Plus and posted my build. My conclusions then were:
Put all attribute points into Dex, Dont take heavenly magic, Items with EB in are very very rare and its damn annoying you have to have weapon lore
Well thanks to UW i can build a better Sera now!
First thing to do is change your starting skills and ditch Weapon lore, I took Magic lore and Meditation as starting skills. Since you'll never use a weapon with this build there is just no point bothering with weapon lore - or sword lore or lhw lore.
Because you dont use a weapon you can pretty much take all the other skills - its a question of preference when you take them. Here's my list:
Magic Lore
Meditation
Constitution
Armor
Dual Wielding
Agility
Trade
Parry
I kept Magic lore and Meditaion maxed, constitution at half my levelm one point in dual wield and the rest spread around.
Attribute points should now be spent in Mental Regen instead of Dex. This is because they fixed it so EB damage is no longer increased by Dex.
I dont recommend taking Heavenly Magic - at early levels you'll have to watch the regen time and duration length of EB but as soon as you find decent items with Regen Spells you'll be home free. Currently my EB is level 100 with a duration of 77secs and a regen of 68secs and I think my Regen Spells is about 200%. Although the text seems to suggest that HM increase attack speed it doesnt. It increase the casting speed of EB only and as its a duration spell that doesnt really mean a great deal.
Why dual wield - not required but I didnt know what else to take. I took it so i could dual wield the Prototype swords and think it well worth it. In gold the swords give +80% to magic damage each. Thats a lot of damage! Other option would be to use Solwemeyers staff for the defence and regen spells. i have one as a back up weapon. This would mean you could read more EB runes to increase the damage.
Items with EB are now available (at last!) and thanks to Tipsterdad I have a few goodies waiting - Armor with +25 to EB, Wings with +10 and my Glad found two rings with EB on with +15 and +13. So you're no longer totally dependent on runes. Hurrah!
I think the EB Sera in UW is a lot stronger than it was in plus. EB seems to fire faster and do more damage, even against magic resistant monsters. The VoT isnt too bad either - because EB is duration the Celebrepods Stun effect doesnt really bother you at all. You just keep blasting it. (Unless you are unlucky and EB runs out at a bad time).
The only disadvantage with this build is you're a one trick pony. To be effective you need a good investment in EB and because you dont use weapons most of the CA's are useless. The only other CA I use is RBOL and thats not very often either. I dont find this a problem but some people may get bored.
As some of you may recall I built an EB sera in Plus and posted my build. My conclusions then were:
Put all attribute points into Dex, Dont take heavenly magic, Items with EB in are very very rare and its damn annoying you have to have weapon lore
Well thanks to UW i can build a better Sera now!
First thing to do is change your starting skills and ditch Weapon lore, I took Magic lore and Meditation as starting skills. Since you'll never use a weapon with this build there is just no point bothering with weapon lore - or sword lore or lhw lore.
Because you dont use a weapon you can pretty much take all the other skills - its a question of preference when you take them. Here's my list:
Magic Lore
Meditation
Constitution
Armor
Dual Wielding
Agility
Trade
Parry
I kept Magic lore and Meditaion maxed, constitution at half my levelm one point in dual wield and the rest spread around.
Attribute points should now be spent in Mental Regen instead of Dex. This is because they fixed it so EB damage is no longer increased by Dex.
I dont recommend taking Heavenly Magic - at early levels you'll have to watch the regen time and duration length of EB but as soon as you find decent items with Regen Spells you'll be home free. Currently my EB is level 100 with a duration of 77secs and a regen of 68secs and I think my Regen Spells is about 200%. Although the text seems to suggest that HM increase attack speed it doesnt. It increase the casting speed of EB only and as its a duration spell that doesnt really mean a great deal.
Why dual wield - not required but I didnt know what else to take. I took it so i could dual wield the Prototype swords and think it well worth it. In gold the swords give +80% to magic damage each. Thats a lot of damage! Other option would be to use Solwemeyers staff for the defence and regen spells. i have one as a back up weapon. This would mean you could read more EB runes to increase the damage.
Items with EB are now available (at last!) and thanks to Tipsterdad I have a few goodies waiting - Armor with +25 to EB, Wings with +10 and my Glad found two rings with EB on with +15 and +13. So you're no longer totally dependent on runes. Hurrah!
I think the EB Sera in UW is a lot stronger than it was in plus. EB seems to fire faster and do more damage, even against magic resistant monsters. The VoT isnt too bad either - because EB is duration the Celebrepods Stun effect doesnt really bother you at all. You just keep blasting it. (Unless you are unlucky and EB runs out at a bad time).
The only disadvantage with this build is you're a one trick pony. To be effective you need a good investment in EB and because you dont use weapons most of the CA's are useless. The only other CA I use is RBOL and thats not very often either. I dont find this a problem but some people may get bored.