Rotluchs
05-10-2007, 12:18 AM
Stubbie just posted a question where's all the info about the settings.cfg gone...
Since i found it rather important to keep the thread he asked for it a bit more clean from now on, i started a new thread here for it, infos about the settings.cfg are useful to have, always have been fairly important for me for example.. well - there you go, a simple c&p from over SIF where i initially posted it long time ago: (you can find it in the FAQ section there now, it's a single-post thread by Carolyn who reposted it in a slightly different version, just to assure it won't get lost)
http://forum.sacredeng.ascaron-net.com/showthread.php?t=41809
http://forum.sacredeng.ascaron-net.com/showthread.php?t=41978
note: i have just seen that in my original post, there's still a link to the sacred-handbuch.de HP. Original site is down, all infos has been merged onto the new site, the sacred Wiki portal.. you'll be redirected automatically. You all are welcome to expand,extend,improve the Wiki (it's out in an english version as well) to collect all the sacred related infos, wisdom and knowledge we have ever talked and read about...
THE SETTINGS.CFG
!!!IMPORTANT NOTE!!! all manual changes you make are at your own risk!
At least all entries marked with an extra ''*'' here are unsupportet
Altering these values or entering wrong values,( eg. 9999 - out of specified range) can cause several unknown errors, so be carefull when changing them!
In addition, some entries are working in UW only; and sometimes you have to add them first, when they will not show up..
edit: i also highlighted the most important entries people may want to change..
You can find your settings.cfg in the root folder of you sacred-installation.
It's recommended to make a backup of the complete file before changing anything.
(It is also possible to change the most relevant features in your iG options-menu)
*ACCEPT_LICENSE : Conduct Codex accepted. When logging into the lobby for the first time, you have to agree to the license. After accepting, this value is changed to 1, so the license screen won't appear anymore in the future at the next login.
AUTOSAVEDELAY : [ 0 ... n ] Corresponds to the delay time in milli seconds until the current game progresss is saved. Standard = 180. Caution, preferably do not change this value! (not used anymore!)
AUTOSAVE : [ 0 | 1 ] Campaign Autosave on / off
AUTOTRACKENEMY : [ 0 | 1 ] Corresponds to the "Options" menu point: Mouse: follow opponents at mouse-over.
CHAT_ALPHA : [ 0 - 255 ] Transparency of the chat-lines. 0 = not transparent. 255 = completely transparent (invisible).
CHAT_DELAY : [ 1 ... n ] Indicats how long a chat-line is displayed (in seconds).
CHAT_LINES : [ 0 ... 32 ]: Number of lines displayed in MP chat.
*COMBINE_SLOTS : [ 0 | 1 ] 0 = default. 1 = If weapon slot 1 is
selected, automatically selected spell slot 1 etc.
*COMPAT_VIDEO : Corresponds to the point video compability mode within configuration menu. 0 = off (standard). 1 = on.
DEFAULT_SKILLS : [ 0 | 1 ] Adjusts the starting skills of a new created hero character (1=on, 0=off).
DETAILLEVEL : [ 0 | 1 | 2 ] Details (adjustable in the "Options" menu). 2 = Standard.
EXPLOREMAP : [ 0 | 1 ] Corresponds to the "Options" menu point "Fog of War". 0 = black map 1 = Transparency with "fog of war".
FONTAA : [ 0 | 1 ] 0 = Font Antialiasing off. 1 = Font Antialiasing on. Activated Font Antialiasing enables smoother fonts (at the expense of performance).
FONTFILTER : [ 0 | 1] 0 = Font Filtering off. 1 = Font Filtering on.
*FONTPAGES : 1 = Standard.
FORCE_BLACK_SHADOW : [ 0 | 1 ] 0 = normal. 1 = Force low detailed shadows (increases performance).
FSAA_FILTER : [ 0 | 1 ] Corresponds "Options" menu point FSAA (Full-Scene Anti-Aliasing).
FULLSCREEN : [ 0 | 1 ] Corresponds "Options" menu point "Full screen". 0 = Windowed mode. 1 = Full screen mode.
GFX32 : [ 0 | 1 ] Improved textures. 0 = 16-Bit-Textures. 1 = 32-Bit-Textures (look better at the expense of performance).
GFX_LIMIT128 : [ 0 | 1 ] 0 = normal. 1 = limits the memory of textures to 128 MB.
GFXSTARTUP : [filename.bmp] Alternative Sacred starting-screen. To be placed in the "\pak" directory. Files may exist several times.
GFXLOADING : [filename.bmp] Alternative Loading screen. To be placed in the "\pak" directory. Files may exist several times.
LADDER_EXPORT : [ 0 | 1 ] Allows the export of the player data into the ladder (1=on, 0=off)
*LANGUAGE : Language abbreviation fur the language ingame. Not to be altered!
LOG : [ 0 | 1 ] Corresponds to the "Options" menu point "Use program log data". 0 = deactivated. 1 = activated.
*LOGGING : [ 0 | 1 ]
*MINIMAP_ALPHA : [ 0 - 255 ] Corresponds to the "Options" menu point "Transpareny of mini map". 0 = no Transparency. 1 = Transparency.
MUSICVOLUME : [ 0 - 128 ] Corresponds to the "Options" menu point "Music Volume"; also see "Voice Volume".
NETLOG : [ 0 | 1 ] Creates the file "sacred_network.log". 0 = Standard.
NETWORK_CDKEY : <character string> = Sacred-CD-Key.
NETWORK_CDKEY2 : <character string> = Underworld-CD-Key.
NETWORK_CDKEY_HIDE : [ 0 | 1 ] For Internet-Cafés or similar.: CD-Key will not be displayed in the game, only asterisks are displayed within the log-in menu. 1 = CD-Key is hidden. 0 = default, CD-Key will be displayed in plain language.
NETWORK_LOBBY : sacred-game.com (Lobbyserver adress).
NETWORK_LOBBYLOGIN : <Accountname> Accountname will be entered automatically in the lobby log-in menu.
NETWORK_LOBBYPORT : 7064 = Lobbyport für Sacred 1.8, 7065 = Lobbyport für Sacred Underworld.
NETWORK_LOBBYPWD : <Password> Password will be entered automatically within the lobby log-in menu (Caution, potencial security risk!)
NETWORK_PASSWORD : <Session-Password> Password will be entered automatically within the the game menu
NETWORK_PLAYER : <Charactername> Charactername will be entered automatically on creation of a new hero character.
NETWORK_PORT_LISTEN : List port for LAN games. Adjusted "2005" as standard. (Caution, for advanced users only, should not be altered!)
NETWORK_PORT_TCP : TCP-Port, for Network data. Adjusted "2006" as standard.
NETWORK_SESSION : Name of last played network game; will be entered automatically in the "Create Game" menu.
NETWORK_SPEEDSETTINGS : [ 1 | 2 ] Corresponds to the "Options" menu point "Internet connection". 1 = Modem / ISDN, 2=DSL.
NETWORK_IP_ADDRESS : last used IP-Address (Caution: not editable)
*NIGHT_DARKNESS : [0 - 100] = Brightness of the night.
PICKUPANIM : [ 0 | 1 ] Atmospheric animations. 0 = off. 1 = on.
PICKUPAUTO : [ 0 | 1 | 2 ] Corresponds to the "Options" menu point "Auto-collect". 0 = no automized collecting.
SCREEN_QUAKE : [ 0 | 1 ] Earth quake on/off. 0 = off, 1 = on. If switched on, the display still depends on detail niveau! (detail niveau = high: earth quake will always be displayed; detail niveau = medium or low = Earth quake will always displayed only on one's own screen).
*SHOW_ENEMYINFO : [ 0 | 1 ] Display of enemy infos. 0 = do not display. 1 = display (standard).
*SHOW_HEROINFO : [ 0 | 1] Multiplayer only, if alt NOT pressed, display names above all heroes.
SHOWMOVIE : [ 0 | 1 ] Corresponds to the "Options" menu point "Play Movies". 1 = standard (play). 0 = do not play.
SHOWEXTRO : [ 0 | 1 ] Display of extro movie. 1 = standard (play). 0 = do not play.
*SHOWPOTIONS : [ 0 | 1 ] Potions window off/on. 0 = off. 1 = on.
SFXVOLUME : [ 0 - 128 ] Corresponds to the "Options" menu point "SFX Volume"; see also "Voice Volume".
SOUND : [ 0 | 1 ] Corresponds to the "Options" menu point "No Sound". 0 = Sound off. 1 = Sound on (still depends from adjusted volume then).
SOUNDQUALITY : [ 0 | 1 | 2 ] Sound quality 0=low, 1=medium, 2=high (at "high" 3D-Sound is automatically switched on).
*TASKBAR_ICONS : [ 0 | 1 ] Display damage icons on weaponslots
*UNIQUE_COLOR : [ 0 | 1 ] 0 = default. 1 = alternative (old) colour system.
VIOLENCE : [ 0 | 1 ] Corresponds to the "Options" menu point "Display of Violence". 0 = Violence off. 1 = Violence on.
*VIRTUALTEAM_SIZE : Standard = 5. (PlayerX-Commando, Caution, unsupported yet! Use at your own risk!)
personal note: this it not working, as it has never been implemented (at least in none of the versions i played^^ this outdated entry can also be found on www.sacred-handbuch.de)
VOICEVOLUME : [ 0 - 128 ] = Voice of language ingame.
*WAITRETRACE : [0 - 8 ] Standard = 1. x* Waiting forfor the vertical screen retrace ("vertical screen retrace"). If this value is adjusted to 0 the frame rate will possibly increased which may lead to flickering / "screen errors". Value above 1 are mostly not suggestive.
WARNING_LEVEL : [ 0 - 100 ] Warning, if hitpoints are below X %
(displayed by the red blinking circle, your hero character is placed in).
Since i found it rather important to keep the thread he asked for it a bit more clean from now on, i started a new thread here for it, infos about the settings.cfg are useful to have, always have been fairly important for me for example.. well - there you go, a simple c&p from over SIF where i initially posted it long time ago: (you can find it in the FAQ section there now, it's a single-post thread by Carolyn who reposted it in a slightly different version, just to assure it won't get lost)
http://forum.sacredeng.ascaron-net.com/showthread.php?t=41809
http://forum.sacredeng.ascaron-net.com/showthread.php?t=41978
note: i have just seen that in my original post, there's still a link to the sacred-handbuch.de HP. Original site is down, all infos has been merged onto the new site, the sacred Wiki portal.. you'll be redirected automatically. You all are welcome to expand,extend,improve the Wiki (it's out in an english version as well) to collect all the sacred related infos, wisdom and knowledge we have ever talked and read about...
THE SETTINGS.CFG
!!!IMPORTANT NOTE!!! all manual changes you make are at your own risk!
At least all entries marked with an extra ''*'' here are unsupportet
Altering these values or entering wrong values,( eg. 9999 - out of specified range) can cause several unknown errors, so be carefull when changing them!
In addition, some entries are working in UW only; and sometimes you have to add them first, when they will not show up..
edit: i also highlighted the most important entries people may want to change..
You can find your settings.cfg in the root folder of you sacred-installation.
It's recommended to make a backup of the complete file before changing anything.
(It is also possible to change the most relevant features in your iG options-menu)
*ACCEPT_LICENSE : Conduct Codex accepted. When logging into the lobby for the first time, you have to agree to the license. After accepting, this value is changed to 1, so the license screen won't appear anymore in the future at the next login.
AUTOSAVEDELAY : [ 0 ... n ] Corresponds to the delay time in milli seconds until the current game progresss is saved. Standard = 180. Caution, preferably do not change this value! (not used anymore!)
AUTOSAVE : [ 0 | 1 ] Campaign Autosave on / off
AUTOTRACKENEMY : [ 0 | 1 ] Corresponds to the "Options" menu point: Mouse: follow opponents at mouse-over.
CHAT_ALPHA : [ 0 - 255 ] Transparency of the chat-lines. 0 = not transparent. 255 = completely transparent (invisible).
CHAT_DELAY : [ 1 ... n ] Indicats how long a chat-line is displayed (in seconds).
CHAT_LINES : [ 0 ... 32 ]: Number of lines displayed in MP chat.
*COMBINE_SLOTS : [ 0 | 1 ] 0 = default. 1 = If weapon slot 1 is
selected, automatically selected spell slot 1 etc.
*COMPAT_VIDEO : Corresponds to the point video compability mode within configuration menu. 0 = off (standard). 1 = on.
DEFAULT_SKILLS : [ 0 | 1 ] Adjusts the starting skills of a new created hero character (1=on, 0=off).
DETAILLEVEL : [ 0 | 1 | 2 ] Details (adjustable in the "Options" menu). 2 = Standard.
EXPLOREMAP : [ 0 | 1 ] Corresponds to the "Options" menu point "Fog of War". 0 = black map 1 = Transparency with "fog of war".
FONTAA : [ 0 | 1 ] 0 = Font Antialiasing off. 1 = Font Antialiasing on. Activated Font Antialiasing enables smoother fonts (at the expense of performance).
FONTFILTER : [ 0 | 1] 0 = Font Filtering off. 1 = Font Filtering on.
*FONTPAGES : 1 = Standard.
FORCE_BLACK_SHADOW : [ 0 | 1 ] 0 = normal. 1 = Force low detailed shadows (increases performance).
FSAA_FILTER : [ 0 | 1 ] Corresponds "Options" menu point FSAA (Full-Scene Anti-Aliasing).
FULLSCREEN : [ 0 | 1 ] Corresponds "Options" menu point "Full screen". 0 = Windowed mode. 1 = Full screen mode.
GFX32 : [ 0 | 1 ] Improved textures. 0 = 16-Bit-Textures. 1 = 32-Bit-Textures (look better at the expense of performance).
GFX_LIMIT128 : [ 0 | 1 ] 0 = normal. 1 = limits the memory of textures to 128 MB.
GFXSTARTUP : [filename.bmp] Alternative Sacred starting-screen. To be placed in the "\pak" directory. Files may exist several times.
GFXLOADING : [filename.bmp] Alternative Loading screen. To be placed in the "\pak" directory. Files may exist several times.
LADDER_EXPORT : [ 0 | 1 ] Allows the export of the player data into the ladder (1=on, 0=off)
*LANGUAGE : Language abbreviation fur the language ingame. Not to be altered!
LOG : [ 0 | 1 ] Corresponds to the "Options" menu point "Use program log data". 0 = deactivated. 1 = activated.
*LOGGING : [ 0 | 1 ]
*MINIMAP_ALPHA : [ 0 - 255 ] Corresponds to the "Options" menu point "Transpareny of mini map". 0 = no Transparency. 1 = Transparency.
MUSICVOLUME : [ 0 - 128 ] Corresponds to the "Options" menu point "Music Volume"; also see "Voice Volume".
NETLOG : [ 0 | 1 ] Creates the file "sacred_network.log". 0 = Standard.
NETWORK_CDKEY : <character string> = Sacred-CD-Key.
NETWORK_CDKEY2 : <character string> = Underworld-CD-Key.
NETWORK_CDKEY_HIDE : [ 0 | 1 ] For Internet-Cafés or similar.: CD-Key will not be displayed in the game, only asterisks are displayed within the log-in menu. 1 = CD-Key is hidden. 0 = default, CD-Key will be displayed in plain language.
NETWORK_LOBBY : sacred-game.com (Lobbyserver adress).
NETWORK_LOBBYLOGIN : <Accountname> Accountname will be entered automatically in the lobby log-in menu.
NETWORK_LOBBYPORT : 7064 = Lobbyport für Sacred 1.8, 7065 = Lobbyport für Sacred Underworld.
NETWORK_LOBBYPWD : <Password> Password will be entered automatically within the lobby log-in menu (Caution, potencial security risk!)
NETWORK_PASSWORD : <Session-Password> Password will be entered automatically within the the game menu
NETWORK_PLAYER : <Charactername> Charactername will be entered automatically on creation of a new hero character.
NETWORK_PORT_LISTEN : List port for LAN games. Adjusted "2005" as standard. (Caution, for advanced users only, should not be altered!)
NETWORK_PORT_TCP : TCP-Port, for Network data. Adjusted "2006" as standard.
NETWORK_SESSION : Name of last played network game; will be entered automatically in the "Create Game" menu.
NETWORK_SPEEDSETTINGS : [ 1 | 2 ] Corresponds to the "Options" menu point "Internet connection". 1 = Modem / ISDN, 2=DSL.
NETWORK_IP_ADDRESS : last used IP-Address (Caution: not editable)
*NIGHT_DARKNESS : [0 - 100] = Brightness of the night.
PICKUPANIM : [ 0 | 1 ] Atmospheric animations. 0 = off. 1 = on.
PICKUPAUTO : [ 0 | 1 | 2 ] Corresponds to the "Options" menu point "Auto-collect". 0 = no automized collecting.
SCREEN_QUAKE : [ 0 | 1 ] Earth quake on/off. 0 = off, 1 = on. If switched on, the display still depends on detail niveau! (detail niveau = high: earth quake will always be displayed; detail niveau = medium or low = Earth quake will always displayed only on one's own screen).
*SHOW_ENEMYINFO : [ 0 | 1 ] Display of enemy infos. 0 = do not display. 1 = display (standard).
*SHOW_HEROINFO : [ 0 | 1] Multiplayer only, if alt NOT pressed, display names above all heroes.
SHOWMOVIE : [ 0 | 1 ] Corresponds to the "Options" menu point "Play Movies". 1 = standard (play). 0 = do not play.
SHOWEXTRO : [ 0 | 1 ] Display of extro movie. 1 = standard (play). 0 = do not play.
*SHOWPOTIONS : [ 0 | 1 ] Potions window off/on. 0 = off. 1 = on.
SFXVOLUME : [ 0 - 128 ] Corresponds to the "Options" menu point "SFX Volume"; see also "Voice Volume".
SOUND : [ 0 | 1 ] Corresponds to the "Options" menu point "No Sound". 0 = Sound off. 1 = Sound on (still depends from adjusted volume then).
SOUNDQUALITY : [ 0 | 1 | 2 ] Sound quality 0=low, 1=medium, 2=high (at "high" 3D-Sound is automatically switched on).
*TASKBAR_ICONS : [ 0 | 1 ] Display damage icons on weaponslots
*UNIQUE_COLOR : [ 0 | 1 ] 0 = default. 1 = alternative (old) colour system.
VIOLENCE : [ 0 | 1 ] Corresponds to the "Options" menu point "Display of Violence". 0 = Violence off. 1 = Violence on.
*VIRTUALTEAM_SIZE : Standard = 5. (PlayerX-Commando, Caution, unsupported yet! Use at your own risk!)
personal note: this it not working, as it has never been implemented (at least in none of the versions i played^^ this outdated entry can also be found on www.sacred-handbuch.de)
VOICEVOLUME : [ 0 - 128 ] = Voice of language ingame.
*WAITRETRACE : [0 - 8 ] Standard = 1. x* Waiting forfor the vertical screen retrace ("vertical screen retrace"). If this value is adjusted to 0 the frame rate will possibly increased which may lead to flickering / "screen errors". Value above 1 are mostly not suggestive.
WARNING_LEVEL : [ 0 - 100 ] Warning, if hitpoints are below X %
(displayed by the red blinking circle, your hero character is placed in).